he doesn't, the first one was him posting but with no pictures, the 2nd was someone posting the same thing for him but with pics, and I told him to alter it a bit and resubmit, thus this one hotdog, while you did do a little to improve it, I was expecting a little more, and not just something done in one night, but I like what you have going and maybe someone else will like it enough to approve it so I will leave it undecided for now
Now I have the time to explain what I like and what I find lacking in this build. Things that impress me. I really like the setting of the building in the jungle it tells me that it is some sort of sacred building. The shape of the building is quite refreshing as well. Not the standard Square corners story. The Grand entrance is also pretty good with the tall grass and everything. Things that can be improved. While the fountains add to the entrance I still feel that they can be made better, The shape and the execution of them can be improved quite a bit. On my first look the Jungle looked quite charming and that is before I looked inside it. It looks like that there has gardener in there and moved the lawn under the trees. Meanwhile the trees them selves are grown in the wild. Give the jungle a more jungle type of a look with bushes, vines hanging from the trees, tall grass all over the place, rotting logs infested with mushrooms lying on the ground. Just a whole bunch of undergrowth in general. The moat: It does not match the entrance at all. It looks like you wanted a grand building but then you ran out of money when it came to draining the water so you just made a simple ditch. Here is what you can do: Give the rest of that ditch/moat some style and hide the dirt. The building: The main issue I have here is that you have only used 1 material in the building, There are simply no intresting details on the inside or the outside that catch my eye. Sure there are the waterfalls on the inside that do some of the trick. Most holy places are rich in design and details. Here are some tips that can help with that. The wooden floor could use some advanced patterns. You have 6 types of planks, and 6 types of logs to choose from make use of the whole scale. The walls themselves are dominated too much by mossy cobblestone. Window's and get more materials into the build. Make the base of the waterfalls match the shape of the building. Many holy places put quite a lot of work in the ceiling design see what you can do there. This build does have some good potential it is all about making small and large details that match the build that catch the eye of the viewer. Have fun improving the build. Ask other designers for tips and ideas on how to improve as well.