New area for lumberjack village. ~180m away from desert village. (Move your mouse to reveal the content) New area for lumberjack village. ~180m away from desert village. (open) New area for lumberjack village. ~180m away from desert village. (close) Ready to receive villagers. (Move your mouse to reveal the content) Ready to receive villagers. (open) Ready to receive villagers. (close) Villages are ready for transport :) (Move your mouse to reveal the content) Villages are ready for transport :) (open) Villages are ready for transport :) (close) Riot outside manager lodge. What? 1x3 appartments not big enough? I need a iron door. (Move your mouse to reveal the content) Riot outside manager lodge. What? 1x3 appartments not big enough? I need a iron door. (open) Riot outside manager lodge. What? 1x3 appartments not big enough? I need a iron door. (close) All in all quite successfull day. I regioned two spare villages that I can sell/give away. One is in (south) desert and one is in (east) plains. They should be untouched (excluding chests). ps. desert one is bit messed up by rollback.
uh oh... plan B ghost town. I got small grave yard already edit: keeps watch over dynamap day and night
Thanks. I try to take measures to prevent total extinction, but I will let villagers roam pretty free and I'm not builing any cubes or domes for against donors. Villagers actually thought the double door in dock was valid room. So every night they gathered to dock to scheme illegal strike against me. But not any more! I swithed to iron doors. Hah. They still hold a illegal meetings. It quite a sight when they all try to enter same room. Like I wouldn't know what they are up to. Here is updated pictures. Another finished building, library behind right in first picture. Possible ToDo list: Church, Bar, Blacksmith, Farm (collections of small farms?) and Guest house (mayby). Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler
I was not happy with gravel road system so I switched to cobble slaps. Now we can pretend that villagers plow the slow. Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Church of... er spruce (Move your mouse to reveal the content) Church of... er spruce (open) Church of... er spruce (close) Trying to break villages boxy shape with a windmill outside village. (Move your mouse to reveal the content) Trying to break villages boxy shape with a windmill outside village. (open) Trying to break villages boxy shape with a windmill outside village. (close)
Do you know is it possible to slip in private door if villager opens it? Edit: I just isolated 3 villagers to closed room. You don't have to worry about that any more Sneaky Edit: Hidden pixel art (Move your mouse to reveal the content) Hidden pixel art (open) Hidden pixel art (close)
Update: Added Hotel/Guest house. Interior is unfinished and I might add third floor above axe picture and/or basement/mining shaft entry inside. Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler
First siege! The village has been peacefull place a long time so this was total suprice for me. Lost my light detector. Second siege. Librarian's desk has never been occupied like this. Bar has dance floor lights with optional flashing effect woo. I try to make it so that random row/column of lights move when trip wire is triggered. Mechanism is ready. It just needs some red stone wiring.