Team Fortress 2 Custom Map: Cp_heatwave

Discussion in 'Other Games' started by shadowslasher11, Aug 18, 2014.

  1. shadowslasher11

    shadowslasher11 Well Known Member

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    This here is a project I've been working on in the dark a little bit over the past few months, well, in the dark to you guys at least. Originally, it was a map that was orphaned. (Meaning the original creator didn't want to work on it anymore.) So, me liking the way the map looked in terms of layout, I took it upon myself to work on it and try and complete it to the best of my ability.

    In the beginning stages of the map, it was only a 2 CP map, with a terribly designed last. Now as it stands, is a 3 CP single stage map, with several routes and better flowing gameplay in and I'm currently working on a slow detail process. (And soon an optimization process...)

    The Administrator's Message
    [​IMG]
    Blue Spawn area (On Left), Control Point A (On Right)
    [​IMG]
    Control Point A/Outskirts Area + Route to B Point
    [​IMG]
    Control Point B/Bridge Area + Blue Forward Spawn area
    [​IMG]
    Control Point C/Mine Shaft Entrance Area + Red Spawn Area (Behind Control Point)
    [​IMG]
    Overhead shot of the entire map
    [​IMG]

    Map is still in the works, and is currently on version a21 (Not released yet)

    Main Version updates:

     
    • Like Like x 4
  2. imme

    imme Well Known Member

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    TF2 looks bland
     

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